

This only needs to be set for the master server, either in cluster.ini, or the master server's server.ini. Set this to 127.0.0.1 if all of your servers in your cluster are on the same machine, or 0.0.0.0 if the servers in your cluster are on different machines. This is the network address the master server will listen on for other shard servers to connect to.Required: If shard_enabled = true and is_master = true.For single-level servers, it can be omitted. This must be set to true for multi-level servers. If you do change this option, it is recommended that you do so only for LAN games, and use a number evenly divisible into 60 (15, 20, 30). It is recommended to leave this at the default value of 15. This option overrides the / tick_rate setting in cluster.ini. Increasing this may improve precision, but will result in more network traffic. This is the number of times per-second that the server sends updates to clients.The backups will be stored in a directory called "backup" in the same directory as server.ini. Create a backup of the previous log files each time the server is run.Make sure that this is different for each server you run on the same machine. This option overrides the / authentication_port setting in server.ini. This option overrides the / master_server_port setting in server.ini. This option overrides the / max_players setting in cluster.ini. Set the maximum number of players that will be allowed to join the game.Ports below 1024 are restricted to privileged users on some operating systems. This port must be between 1098 inclusive in order for players on the same LAN to see it in their server listing. If you are running a multi-level cluster, this port must be different for each server. This option overrides the / server_port setting in server.ini. The UDP port that this server will listen for connections on.This is an advanced feature that most people will not need to use. Change the address that the server binds to when listening for player connections.


#How to download os x server app Offline
In offline mode, the server will not be listed publicly, only players on the local network will be able to join, and any steam-related functionality will not work. The server will expect to find the server.ini file in the following location:////server.ini, where, , and are the values set by the -persistent_storage_root, -conf_dir, and -cluster options.
#How to download os x server app full
The full path to your files will be / where is the value set by the -persistent_storage_root option. This name should not contain any slashes.

The full path to your files will be // where is the value set by -conf_dir. Change the directory that your configuration directory resides in.
